A couple of weeks ago, a new analysis of reading and math test score data was released by Stanford CEPA (Center for Educational Policy Analysis). If you didn’t hear about it or get the chance to read the excellent New York Times article on the subject you really should.
The analysis confirms just how much socioeconomic conditions matter to academic achievement. Students (particularly minority students) from areas with the highest concentrations of poverty score an average of four grade levels below children in the richest districts. Far too often, students from poorer neighborhoods have math skill gaps two or more grade levels below their current grade.
I’ve said this before and will continue to say it. These students cannot successfully begin to compete with their peers without an individual study plan that focuses only on their skill gaps. Without a plan that guides them through their unique study path at each grade level they will continue to fall further and further behind.
According to the NY Times article, “The study found that by contrast, the communities with narrow achievement gaps tend to be those in which there are very few black or Hispanic children, or places like Detroit or Buffalo, where all students are so poor that minorities and whites perform equally badly on standardized tests.” Many rural areas are affected in the same way. But this simply means that the need for individual study is even more pronounced.
There is hope. Schools that use a product like Ascend Math to assess individual student skill gaps and guide each student to successfully complete their unique gaps at each grade level are seeing tremendous improvement. http://ascendmath.com/gold_2016.html
This year, Ascend Math is honoring 17 Gold Medal schools whose math intervention efforts have brought about a turnaround at their schools.
The Ascend Math Gold Medal Award was established in 2010 to honor the schools or districts that demonstrate a dedication to ensuring that all students become successful at math. The Gold Medal nominees all used Ascend Math for math intervention, enhancement or blended learning.
Educators at the seventeen Gold Medal schools demonstrated exceptional progress in helping students succeed in math. This is the strongest group of nominated schools we have seen yet. We are extremely proud of what these educators have accomplished this year.
Taylor County Elementary School, Taylor, FL, Worth County Elementary School, Sylvester, GA, Delta Middle School, Delta, OH, and Fair Park High School in Shreveport, LA were named the Gold Medal Leaders for 2016.
In addition, Bibb County Schools, Macon, GA was named the Gold Medal District of the Year. Allendale Association, Lake Villa, IL will receive the President’s Choice Award.
You can see all the Gold Medalist Schools and learn of their exceptional results at http://ascendmath.com/gold_2016.html.
Last week, the New York Times ran an article on Kahoot, an online quiz system from Norway being played in some schools. The article is well worth reading for its smart discussion of “engagement” and “gamification.”
These are two subjects near and dear to my heart. The article, by NY Times reporter Natasha Singer, also made mention of Ascend Math.
“Readers who attended school in the pre-laptop era may have played classroom games like multiplication bingo, an offline exercise in which students win acclaim or prizes for being the quickest to remember their times tables. Today, students may use Ascend Math, a learning app that rewards students who complete a level by letting them play short video games.”
NY Times, April 16, 2016 http://www.nytimes.com/2016/04/17/technology/kahoot-app-brings-urgency-of-a-quiz-show-to-the-classroom.html?_r=
Those of you who have been reading my blog posts are likely aware of Base Camp, the newest addition to Ascend Math. Ascend Math Base Camp is a virtual world offering inventive games and activities. It was created in response to teachers who told us that their students wanted an occasional fun break from the lessons in Ascend Math. An evolving formula built into Ascend, including time on task and the passing of assessments, units, and levels determines when students can access Base Camp. Students understand quickly that they must earn their time in Base Camp. Time in Base Camp is held to three minute intervals so as not to detract from time needed learning in Ascend.
Base Camp does fit the mold of gamification but it is held in reserve as a reward for student’s hard work and progress in filling math skill gaps. Gamification is not necessary to achieve student engagement.
In a world of Kahoots and cartoon learning software it can be easy to get confused. While games can be engaging, what is important is to make actual measurable learning engaging as well. Making lessons interactive and providing a hands-on understanding of a given objective can and does make learning math engaging. Games can be like a little treat after a good meal, but it’s the learning that provides the nourishment they need.
This week we will devote the blog to math problems celebrating Earth Day, Friday April 22. For starters, here are a couple of our favorites:
If each person uses an average of 700 pounds of paper products per year, how many pounds of paper does your family use a year? Your class?
Americans buy 29 billion bottles of water a year, more than any other nation. It takes 17 million barrels of crude oil to make this many plastic water bottles. How many billion bottles can be manufactured from one barrel of crude oil?
Extra Credit: If Americans only bought 10 billion bottles next year how many barrels of oil would that take?
In just a few weeks we will reveal the 2016 Ascend Math Gold Medalist Schools. So far, six schools have been added to these honorary ranks. Math Intervention students at all six have made amazing progress this year. The nominated schools thus far include:
Long Beach Elementary School, Montgomery, IL
Oneida Elementary School, Oneida, TN
Giddings Elementary School, Giddings, TX
Desert Edge High School, Goodyear, AZ
Delta Middle School, Delta, OH
Mountain Ridge Junior High, Highland, UT
Nominations will continue to be accepted over the next three weeks.
In past articles I’ve written “Interactive engagement, not entertainment, is at the core of a computer game’s ability to motivate. Finding ways to make math more interactive and more engaging is the key to making math software better as well.”
When students play a game they expect to face a struggle of some kind at which they may need to try multiple times before succeeding. In an app or mobile game this is sometimes referred to as “the grind.” At the end a reward is expected. They level up, acquire a new tool or coins in which to purchase something of value to them.
Having monitored students using Ascend Math, it is clear to me that students are more willing to accept the math grind, if like their games, they see an appropriate reward. Intrinsically, success measured by moving up in levels in math is its own strong reward. Providing virtual badges and tokens commemorating the success is consistent with gaming but also supports the intrinsic reward in learning.
The addition of extrinsic motivation at the time of success can add further incentive. Base Camp is a virtual world with fun games and activities added to Ascend Math this school year. After spending time on task in Ascend and successfully completing post-assessments a student gains access to explore Base Camp for three minute increments. In Base Camp they can visit the Treasure Room containing the honors and accomplishments they’ve earned in the Ascend Math program. They can also spend the three minutes playing games like Hungry Bears that require logical thinking and an understanding of geometry.
Since the launch of Base Camp, students are more active than ever this year in Ascend Math. Their usage, gains and growth have all increased completing more objectives and moving up additional grade levels.
Don’t Call Them for Travelling
This week, four teams will travel to Houston, TX to play in the Final Four of the NCAA National Championship. Oklahoma is the closest and will fly just 432 miles. Syracuse is the furthest away and will fly 1439 miles. How many more miles will the Syracuse players be flying?
If there planes cover the distance at an average speed of 320 miles per hour how long will it take each team to arrive?
Final 4 X 19
North Carolina has been in the Final Four more often than any other team, 19 times. In fact, the other three teams combined do not have as many appearances. The tournament has been played consistently since 1939, 77 years. What is the percentage of times North Carolina has been in the Final Four?
Defense or Offensive?
Both the Oklahoma Sooners and the Villanova Wildcats beat the number three and number one seeds in their divisions to make it the Final Four. Use the scores below to determine which team held their opponents to the lowest combined score. Which team put up the highest overall offensive score?
Oklahoma won 77-63 and 80-68
Villanova won 92-69 and 64-59
Here is are the latest fun basketball themed math problems that have been submitted. Enjoy them with your class:
A basketball court measures 94 feet by 50 feet. What is the perimeter of the court?
The jersey numbers for the 13 Duke players are 2, 3, 5, 12, 13, 14, 21, 30, 34, 40, 45, 50, 53. What is the maximum? What is the minimum? What is the range? What is the mean?
Gonzaga and Syracuse will play each other in the Sweet Sixteen on Friday. In the last round Gonzaga beat Utah 82 to 59. Syracuse beat MCTU 75 to 50. Determine how many points each team won by. Which team won by the greatest margin?
The past two years, we devoted the march blog posts to celebrating March Mathness, the math behind the sport of basketball.
Many of you sent in your own math problems for posting. These included scores, records of teams, distance teams have to travel, the basketball court itself, even the numbers on the player’s jerseys. Math plays into this annual event in more ways than you might think.
So check this blog regularly for more fun math problems. Send your ideas for March Mathness math problems to firstname.lastname@example.org
Meanwhile, here is a favorite updated from last year:
A study released by Sports Illustrated magazine last year reveals that colleges with “bird” mascots have done better than those with animals, fantasy figures, or humans for mascots. Here is how it shapes up
|Fantasy figures/inanimate objects/weather
|Canines and felines
According to this study alone which of the following first round teams should win? What is the difference in the winning percentages for their mascot types?
Kansas Jayhawks vs Austin Peay Governors
Duke Blue Devils vs UNCW Seahawks
Seton Hall Pirates vs Gonzaga Bulldogs
Miami Hurricanes vs Buffalo Bulls